CONCEPTUAL DESIGN · SPATIAL COMMERCE
Shopping help, quietly built into everyday glasses.
A conceptual mixed-reality shopping companion that brings useful product context, comparisons, and guidance into the wearer’s natural field of view.
ROLE · PRODUCT DESIGNER
FOCUS · AR INTERACTION, RETAIL UX
YEAR · 2026
01 / CONTEXT
A shopper shouldn’t have to pull out a calculator during their shopping experience.
Retail decisions often split attention between the product in hand and the phone in pocket. This concept explores a lightweight, glanceable layer of product information embedded in familiar eyeglass frames.
02 / CONCEPT
A subtle spatial interface can surface only the details that matter—price, fit, reviews, alternatives, and saved items—without taking the shopper out of the moment.
04 / DESIGN PRINCIPLES
Designed to stay out of the way.
The system supports confident choices while keeping attention on the physical shopping experience.
01 — Keep spatial guidance brief, glanceable, and easy to dismiss.
02 — Compare, save, locate, or learn.
03 — Let the glasses assist the shopper without replacing the store experience.

